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What Happened to Mitrice Richardson?

What really happened to Mitrice Richardson the night she disappeared?
In the early morning hours of September 17th, 2009, a beautiful young woman named Mitrice Richardson was released into the night from police custody without a phone, or any way to get home. Her body was found almost a year later. The mysterious circumstances surrounding her death remain unsolved.
On the evening of September 16, 2009, The Los Angeles County Sheriff’s Department from the Malibu/Lost Hills Station received a call from the affluent, upscale restaurant of Geoffrey’s, with the employees of the establishment claiming a woman was acting erratically, bizarre, and was refusing to pay her bill.
Beginning otherwise as a typical Southern Los Angeles Wednesday afternoon, 24-year-old Mitrice Richardson graduate of Cal State Fullerton, who normally had dinner with her great grandmother on Wednesdays, decides to switch course. Feeling compelled to embrace the cool breeze of the ocean on her skin, she heads to Malibu and begins her 40-mile trek along the Pacific Coast highway.
As Mitrice ventures into the outskirts of Malibu, just as the sun begins to set, she is captivated by the luminescent beams of lights beating off the golden sign of Geoffrey’s and makes the decision to pull into the restaurant, a pivotal decision that would change the lives of many as they knew it.
Mitrice pulls into the parking lot of Geoffrey’s and is greeted by the Valet. He quickly lets her know it is valet parking only and rushes off to park another guest’s vehicle. When he returns he finds Mitrice no longer in her vehicle, but in his vehicle rummaging through his CDs and speaking in broken sentences. Startled and frazzled the Valet asks what Mitrice is doing in his vehicle and she responds “I’m here to avenge Michael Jackson's death”. The Valet removes Mitrice from his vehicle and ushers her in the direction of the restaurant.
The unusual behavior of Mitrice doesn’t end there. Mitrice orders a $65 steak and cocktail and notices a lively bunch enjoying their meal a few tables over, with a smile never leaving her face, she asks to join them. The group is intrigued by Mitrice’s abnormal behavior but welcomes her to their table. Mitrice goes on to talk about how she is from Mars, her mother was mother earth, and the ocean was calling her. Once the group settles their bill and exits the restaurant, Mitrice attempts to follow but is stopped by the manager as she has did not pay for her bill. Not appearing hostile or angry, the manager asks if there is anyone they can call to pay the bill for her after she claimed she didn't have any money.
At approximately 9:30 pm, 91-year-old Mildred Harris, Mitrice’s great-grandmother, receives a phone call from Geoffrey’s. She attempts to give her credit card information over the phone to settle the bill, but they could not accept it without a signature. With no way to pay her bill, the employees of Geoffrey’s contacted the Los Angeles County Sheriff’s Department about Mitrice.
60 miles away in Eastern Los Angeles, Mitrice’s mother, Latice, is made aware of the unusual situation occurring at that very moment. She calls Geoffrey’s directly and finds out Mitrice has just been taken into custody by the officers. They go on to tell her about the behavior Mitrice had displayed, and that Mitrice’s vehicle was about to towed to a location very close to the restaurant, but far from the Lost Hills Station where the police had taken Mitrice. Feeling helpless, and unsure what to do, Latice calls the Lost Hills station and confirms with the deputy a woman is en route to the station from Geoffrey’s. Unable to pick up her daughter from the station, Latice is worried about Mitrice’s well-being and doesn’t want her released in the middle of the night without a phone or vehicle. The Deputy assures Latice that she will be contacted once Mitrice arrives at the station, but that call never came.
As soon as Latice wakes up the following morning she calls the Lost Hills station hoping to figure out how to get Mitrice home. She is told that Mitrice was released 5 hours earlier at about 12:30 am. They claimed they had no reason to hold her because she had no criminal record and was not exhibiting signs of mental incapacitation, despite her unusual behavior. Mitrice was released into the dark gloomy night without any form of communication, transportation, or assistance from officers. According to Steven Whitmore of the Los Angeles County Sheriff’s Department, officers said, “You can stay here if you wish. You can stay in a cell, but you can stay here, but she declined that offer”.
Panic begins to set in as Latice becomes aware Mitrice has not spoken to anyone since being released from the station, and she realized the moment she had feared the most was here. Immediately sensing something was not right, Latice calls back the Sheriff’s Office and asks how long she would have to wait to file a missing person’s report. The Deputy, seeing Mitrice was released just hours ago, encourages her to wait 24 hours before reporting her missing. With nothing left to do but wait, Latice questions how Mitrice could have possibly been released without a mental evaluation?
At about 6:30 AM that Thursday morning, The Los Angeles Sheriff’s Department receives a call from a Monte Nido community resident, located about 7 miles from the station. The resident, a former news anchor, reported a young, strange woman was in his backyard. When asked if she was okay, she responded that she was just “resting.” Once he called the police, she was gone. It was later confirmed that young woman was Mitrice Richardson by cadaver dogs that were able to catch her scent in his backyard.
But how did Mitrice get 7 miles away without her vehicle?
Monte Nido is a vast landscape of mountains and terrain, a location that would be difficult to navigate for a non-local, especially in the dark hours of the night. According to Mitrice’s family members, Mitrice was known to be afraid of the dark.
On September 18th, Mitrice’s family members gather together to discuss Mitrice's bizarre behavior in the days leading up to her disappearance. They begin to see the warning signs that something with Mitrice was not right. Mitrice had been sending erratic text messages, that did not make sense, almost gibberish. The day before she disappeared she visited her aunt’s house and left business cards from her go-go dancing job scattered everywhere. The strangest occurrence being an unusual note left on Latices husband windshield with “black women scorned” written across it, a smiley face, and had been signed off with a kiss.
In the days before Mitrice disappeared, she was posting unusual things on Facebook, and Myspace. Posting at all hours of the night, investigators were unable to understand when she slept. A psychologist that works with the LAPD assessed Mitrice was exhibiting signs of a mental health condition, possibly bipolar disorder.
During the subsequent investigation, the family of Mitrice is made aware they found money and her wallet inside her car, with officers somehow overlooking it the night she was arrested.
Days pass with unanswered questions, repeated attempts to get Mitrice’s police report are overlooked. Mitrice’s family attempts to access police footage of Mitrice at the station that night, but their request is denied. LAPD cited “they need to follow proper protocol in order to release information to the family,” and they had no footage to even give to Mitrice’s family.
Feeling like their pleas to police were going unanswered. The family of Mitrice hired civil rights lawyer, Leo J. Terrell, who assembles a press conference gathered in front of the Lost Hills Station on Thursday, September 24th, 2009, demanding action of the Police Department. Terrell said at the press conference “If Mitrices name was Spears or Lohan, they would have never let her walkout by herself. They would have escorted her home.”
Months later, as the New year quickly rang in, tensions between Mitrice’s Family and the Los Angeles Police Department continue to grow, a meeting is called between the Sheriff and Captain of Lost Hills. Things quickly take a turn when it comes to light the Police Department did indeed have footage of Mitrice the night she was arrested. They claimed they misunderstood, thinking Mitrice’s family was asking for footage of Mitrice outside the station not a video of Mitrice in the station.
On January 9th, 2010 the Los Angeles County Sheriff’s Department organized one of the largest searches in the history of LAPD. An 18 square mile search in Malibu Canyon with over 300 trained volunteers participating in air and ground searches. Mitrice was still not found.
Just 3 weeks later, and almost 300 miles away in Las Vegas, Mitrice’s Father, Michael Richardson, alerts authorities that he believes he saw his daughter Mitrice in an area known for prostitution on the Las Vegas Strip. Michael called out to Mitrice but lost her in the crowd. Latice firmly believes that wasn’t her daughter and believes she never made it out of Malibu Canyon.
On June 26th, 2010, Latice and her lawyer file 6 lawsuits against the LA County Sheriff’s Department for negligence and wrongful death. Around the same time, there is another sighting of Mitrice, by a high school friend. At around 3 AM, in a Las Vegas casino, he claimed to have seen Mitrice. He called out to her, but the woman appeared nervous and ran off.
On August 9th, 2010 Malibu State Park Rangers are hiking along the area of Dark Canyon, a vastly remote area, just a few miles from where Mitrice was last seen, searching for any illegal marijuana growing in the area. This area is said to be a very difficult place to stumble upon and very hard to get through. Upon their quest, they discover the mummified naked remains of an African American curly haired woman. Ignoring the proper protocol, the woman was airlifted out of Dark Canyon. The woman was later confirmed to be Mitrice Richardson. A ranch known for producing pornography was adjacent to where Mitrice was found, but no connection has been determined.
Multiple residents in the area reported to have heard screams in the area several nights after Mitrice disappeared, but despite this, Mitrice’s death was deemed not to be a homicide, and no foul play occurred. The cause of death was ruled to be undetermined.
What happened to this beautiful, intellectual, talented woman? Why would police let her go in the middle of the night with no phone or vehicle? Why was she acting so strangely? How did Mitrice end up dead in that creek bed? Too many unanswered questions have consumed the Richardson Family. We need to find out what exactly happened to Mitrice Richardson.
More info:
https://www.murdersandcoffee.com/post/what-happened-to-mitrice-richardson
https://www.latimes.com/california/story/2019-09-17/mitrice-richardson-reward-malibu
https://www.nbclosangeles.com/news/local/sheriff-updates-mitrice-richardson-disappearance-decade-late1965858/
https://en.m.wikipedia.org/wiki/Death_of_Mitrice_Richardson
What do y’all think happened to Mitrice? Do you think she succumbed to the elements? Or something sinister occurred to her that night? Share your thoughts!
I also wanna add her clothes were found scattered around her body. It would be unusual for her to undress and try to maneuver through that creek bed.
submitted by jordancottle to UnresolvedMysteries [link] [comments]

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.
Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
  • What year does the game take place so we can calculate accurate inflation?
  • What is the square footage of the house and its upgrades?
  • What is the exchange value of gold, the game’s currency?
  • What is the cost of Robin’s labor?
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
  • Leah mentions she has a laptop
  • The carpentry shop sells Plasma screen TVs.
  • There is what appears to be an old Apple computer monitor in Harvey’s clinic and Maru’s room.
  • Sam has an electric guitar and what looks like a plasma screen computer monitor in his room.
  • In Mr. Qi’s casino, the slot machines do not have a lever. This is important because that gives us a firm earliest date of 1963.
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
  • Iridium is fairly easy to get around Stardew Valley once you are able, and that is a rare and valuable metal, with a current price of US$1,510 per troy ounce.
  • You can purchase a golden column to place on your farm, and gold has a current price of US$1,643 per troy ounce
  • Conversely, while the first two are rare and valuable metals, crops such as corn are valued at prices like 150g, a very unusually high amount if exchanged 1:1 to USA dollars.
  • Going back to plasma screen TVs, we can use its price history and then convert currencies to Stardew Valley gold.
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
  • Cultivatable farm space on the standard farm equals out to 3,427 spaces, but we’ll round that down to 3,350 for iridium sprinklers, iridium watering can, and scarecrows, equaling maximum farming with no loss of crop.
  • We’ll keep Dylan’s ground rules, so no fertilizer.
  • No preserves, jams, wine, and juices.
  • No farming efficiencies and crop selling bonuses.
  • No use of the greenhouse to grow crops outside of the growing season.
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
  • We’re pretty sure the game takes place in 2001.
  • We have the exact sizes of each house upgrade calculated with two different methods.
  • We have a certified exchange rate of US$2.37 at that point in time.
  • We have two different methods of calculating the cost of Robin’s labor.
  • The amount of work Robin does during her three(nine?) day job is absolutely obscene.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
This is the second line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

https://preview.redd.it/fkugiuh4nwv51.png?width=507&format=png&auto=webp&s=146d3dabaa63c0ce3bfd281712434e9b2a655be8
Image by MagicallyClueless
submitted by doctorsirus to StardewValley [link] [comments]

What Happened to Mitrice Richardson?

What really happened to Mitrice Richardson the night she disappeared?
In the early morning hours of September 17th, 2009, a beautiful young woman named Mitrice Richardson was released into the night from police custody without a phone, or any way to get home. Her body was found almost a year later. The mysterious circumstances surrounding her death remain unsolved.
On the evening of September 16, 2009, The Los Angeles County Sheriff’s Department from the Malibu/Lost Hills Station received a call from the affluent, upscale restaurant of Geoffrey’s, with the employees of the establishment claiming a woman was acting erratically, bizarre, and was refusing to pay her bill.
Beginning otherwise as a typical Southern Los Angeles Wednesday afternoon, 24-year-old Mitrice Richardson graduate of Cal State Fullerton, who normally had dinner with her great grandmother on Wednesdays, decides to switch course. Feeling compelled to embrace the cool breeze of the ocean on her skin, she heads to Malibu and begins her 40-mile trek along the Pacific Coast highway.
As Mitrice ventures into the outskirts of Malibu, just as the sun begins to set, she is captivated by the luminescent beams of lights beating off the golden sign of Geoffrey’s and makes the decision to pull into the restaurant, a pivotal decision that would change the lives of many as they knew it.
Mitrice pulls into the parking lot of Geoffrey’s and is greeted by the Valet. He quickly lets her know it is valet parking only and rushes off to park another guest’s vehicle. When he returns he finds Mitrice no longer in her vehicle, but in his vehicle rummaging through his CDs and speaking in broken sentences. Startled and frazzled the Valet asks what Mitrice is doing in his vehicle and she responds “I’m here to avenge Michael Jackson's death”. The Valet removes Mitrice from his vehicle and ushers her in the direction of the restaurant.
The unusual behavior of Mitrice doesn’t end there. Mitrice orders a $65 steak and cocktail and notices a lively bunch enjoying their meal a few tables over, with a smile never leaving her face, she asks to join them. The group is intrigued by Mitrice’s abnormal behavior but welcomes her to their table. Mitrice goes on to talk about how she is from Mars, her mother was mother earth, and the ocean was calling her. Once the group settles their bill and exits the restaurant, Mitrice attempts to follow but is stopped by the manager as she has did not pay for her bill. Not appearing hostile or angry, the manager asks if there is anyone they can call to pay the bill for her after she claimed she didn't have any money.
At approximately 9:30 pm, 91-year-old Mildred Harris, Mitrice’s great-grandmother, receives a phone call from Geoffrey’s. She attempts to give her credit card information over the phone to settle the bill, but they could not accept it without a signature. With no way to pay her bill, the employees of Geoffrey’s contacted the Los Angeles County Sheriff’s Department about Mitrice.
60 miles away in Eastern Los Angeles, Mitrice’s mother, Latice, is made aware of the unusual situation occurring at that very moment. She calls Geoffrey’s directly and finds out Mitrice has just been taken into custody by the officers. They go on to tell her about the behavior Mitrice had displayed, and that Mitrice’s vehicle was about to towed to a location very close to the restaurant, but far from the Lost Hills Station where the police had taken Mitrice. Feeling helpless, and unsure what to do, Latice calls the Lost Hills station and confirms with the deputy a woman is en route to the station from Geoffrey’s. Unable to pick up her daughter from the station, Latice is worried about Mitrice’s well-being and doesn’t want her released in the middle of the night without a phone or vehicle. The Deputy assures Latice that she will be contacted once Mitrice arrives at the station, but that call never came.
As soon as Latice wakes up the following morning she calls the Lost Hills station hoping to figure out how to get Mitrice home. She is told that Mitrice was released 5 hours earlier at about 12:30 am. They claimed they had no reason to hold her because she had no criminal record and was not exhibiting signs of mental incapacitation, despite her unusual behavior. Mitrice was released into the dark gloomy night without any form of communication, transportation, or assistance from officers. According to Steven Whitmore of the Los Angeles County Sheriff’s Department, officers said, “You can stay here if you wish. You can stay in a cell, but you can stay here, but she declined that offer”.
Panic begins to set in as Latice becomes aware Mitrice has not spoken to anyone since being released from the station, and she realized the moment she had feared the most was here. Immediately sensing something was not right, Latice calls back the Sheriff’s Office and asks how long she would have to wait to file a missing person’s report. The Deputy, seeing Mitrice was released just hours ago, encourages her to wait 24 hours before reporting her missing. With nothing left to do but wait, Latice questions how Mitrice could have possibly been released without a mental evaluation?
At about 6:30 AM that Thursday morning, The Los Angeles Sheriff’s Department receives a call from a Monte Nido community resident, located about 7 miles from the station. The resident, a former news anchor, reported a young, strange woman was in his backyard. When asked if she was okay, she responded that she was just “resting.” Once he called the police, she was gone. It was later confirmed that young woman was Mitrice Richardson by cadaver dogs that were able to catch her scent in his backyard.
But how did Mitrice get 7 miles away without her vehicle?
Monte Nido is a vast landscape of mountains and terrain, a location that would be difficult to navigate for a non-local, especially in the dark hours of the night. According to Mitrice’s family members, Mitrice was known to be afraid of the dark.
On September 18th, Mitrice’s family members gather together to discuss Mitrice's bizarre behavior in the days leading up to her disappearance. They begin to see the warning signs that something with Mitrice was not right. Mitrice had been sending erratic text messages, that did not make sense, almost gibberish. The day before she disappeared she visited her aunt’s house and left business cards from her go-go dancing job scattered everywhere. The strangest occurrence being an unusual note left on Latices husband windshield with “black women scorned” written across it, a smiley face, and had been signed off with a kiss.
In the days before Mitrice disappeared, she was posting unusual things on Facebook, and Myspace. Posting at all hours of the night, investigators were unable to understand when she slept. A psychologist that works with the LAPD assessed Mitrice was exhibiting signs of a mental health condition, possibly bipolar disorder.
During the subsequent investigation, the family of Mitrice is made aware they found money and her wallet inside her car, with officers somehow overlooking it the night she was arrested.
Days pass with unanswered questions, repeated attempts to get Mitrice’s police report are overlooked. Mitrice’s family attempts to access police footage of Mitrice at the station that night, but their request is denied. LAPD cited “they need to follow proper protocol in order to release information to the family,” and they had no footage to even give to Mitrice’s family.
Feeling like their pleas to police were going unanswered. The family of Mitrice hired civil rights lawyer, Leo J. Terrell, who assembles a press conference gathered in front of the Lost Hills Station on Thursday, September 24th, 2009, demanding action of the Police Department. Terrell said at the press conference “If Mitrices name was Spears or Lohan, they would have never let her walkout by herself. They would have escorted her home.”
Months later, as the New year quickly rang in, tensions between Mitrice’s Family and the Los Angeles Police Department continue to grow, a meeting is called between the Sheriff and Captain of Lost Hills. Things quickly take a turn when it comes to light the Police Department did indeed have footage of Mitrice the night she was arrested. They claimed they misunderstood, thinking Mitrice’s family was asking for footage of Mitrice outside the station not a video of Mitrice in the station.
On January 9th, 2010 the Los Angeles County Sheriff’s Department organized one of the largest searches in the history of LAPD. An 18 square mile search in Malibu Canyon with over 300 trained volunteers participating in air and ground searches. Mitrice was still not found.
Just 3 weeks later, and almost 300 miles away in Las Vegas, Mitrice’s Father, Michael Richardson, alerts authorities that he believes he saw his daughter Mitrice in an area known for prostitution on the Las Vegas Strip. Michael called out to Mitrice but lost her in the crowd. Latice firmly believes that wasn’t her daughter and believes she never made it out of Malibu Canyon.
On June 26th, 2010, Latice and her lawyer file 6 lawsuits against the LA County Sheriff’s Department for negligence and wrongful death. Around the same time, there is another sighting of Mitrice, by a high school friend. At around 3 AM, in a Las Vegas casino, he claimed to have seen Mitrice. He called out to her, but the woman appeared nervous and ran off.
On August 9th, 2010 Malibu State Park Rangers are hiking along the area of Dark Canyon, a vastly remote area, just a few miles from where Mitrice was last seen, searching for any illegal marijuana growing in the area. This area is said to be a very difficult place to stumble upon and very hard to get through. Upon their quest, they discover the mummified naked remains of an African American curly haired woman. Ignoring the proper protocol, the woman was airlifted out of Dark Canyon. The woman was later confirmed to be Mitrice Richardson. A ranch known for producing pornography was adjacent to where Mitrice was found, but no connection has been determined.
Multiple residents in the area reported to have heard screams in the area several nights after Mitrice disappeared, but despite this, Mitrice’s death was deemed not to be a homicide, and no foul play occurred. The cause of death was ruled to be undetermined.
What happened to this beautiful, intellectual, talented woman? Why would police let her go in the middle of the night with no phone or vehicle? Why was she acting so strangely? How did Mitrice end up dead in that creek bed? Too many unanswered questions have consumed the Richardson Family. We need to find out what exactly happened to Mitrice Richardson.
More info:
https://www.murdersandcoffee.com/post/what-happened-to-mitrice-richardson
https://www.latimes.com/california/story/2019-09-17/mitrice-richardson-reward-malibu
https://www.nbclosangeles.com/news/local/sheriff-updates-mitrice-richardson-disappearance-decade-late1965858/
https://en.m.wikipedia.org/wiki/Death_of_Mitrice_Richardson
What do y’all think happened to Mitrice? Do you think she succumbed to the elements? Or something sinister occurred to her that night? Share your thoughts!
I also wanna add her clothes were found scattered around her body. It would be unusual for her to undress and try to maneuver through that creek bed.
submitted by jordancottle to TrueCrime [link] [comments]

Konfidential KUWTK Producer Secrets: Season 19, Episode 5 - "Sister, Sister and a Babymoon"

Hello my fellow poor people! Welcome to this week's “Malikas Kards Konfidential," inside production details/family notes from KUWTK’s last episode, “Sister, Sister and a Babymoon”
Needing 2 weeks of multiple health screens after watching this Malika-filled episode, producers surprised us with a trip to Morongo where we could pretend that we really care about the Malikas just for a brief moment in time. They gambled, put their own health at risk, discussed the horrors of giving birth to a person that’s about to pop, and honestly, nothing more. I realize that for most people, this episode is something so far out of reach from the normal Kardashian realm, so in moments like these, I am humbly reminded why this show is coming to an end. #ThisIsTorture
Our A-plot is Khloe taking Malika on a babymoon, something that is apparently a very real thing, and our B-plot was Corey v. Kendall. Let’s dive in before we're all haunted by Robert Kardashian's hologram!
Cold Open/Scene 1: Kourtney and Kim discuss Kendall/Kylie fight
Scene 2: Kim and Khloe talk about the fight while Kourtney sits in the corner and says nothing
Scene 3: Kim, Khloe and Scott talk about the fight + Malika's babymoon
Scenes 4/5: Malika sits through labor horror stories during her baby moon lunch + en route to Malika's favorite spot in the world, Morongo
Scene 6: Kylie breaks away from STASSSIE BABBBYYY to fulfill her contractual obligations by participating in a scene w/Kris at her office
Scene 7: Khloe, Khadijah and the other girl day players celebrate Malika in their Morongo suites
Scene 8: A future boring plot is SAVED by Corey reading Kendall for the "asshole" that she really is
Scenes 9/10: Malika celebrates International Women's Day by telling the world she don't give a flying FUCK about her baby daddy's business + Khloe, Malika and their day players risk their health by playing in the casino amid a pandemic
Scene 11: This trip seems to never end as Khloe, Malika and their day players head to dinner
Scene 12: This episode still drags on as Malika gives her baby a real kick by drinking caffeine
Scene 13: Corey and Kris talk about the phone call w/Kendall
Scene 14: Khloe, masked up, is graced by a visit from Kris... who is shook by the new mask culture
Scene 15: Kendall shoots her Architectural Digest cover
submitted by LinusRanger13 to KUWTK [link] [comments]

Hindsight is 2020: #16 - Duke's Travels

from Duke, 1980
Listen to it here!
It’s common knowledge by now among Genesis fans (and certainly among Hindsight readers), but Duke was intended at the outset to be an album where one side consisted of two solo songs from each member of the band. A kind of musical appetizer of sorts. Or I suppose the after-dinner mints, if the solo stuff ended up being the albums’s Side 2 instead. Either way, the real meat of the album was this side-long, group-composed behemoth with the working title of “Duke”, from which the album itself eventually took its name.
Phil: At one point I think we thought that we could revisit the idea of doing a long side...like “Supper’s Ready”. You know, something that was like a body of work. And I think we kind of...I mean, that’s why there’s “Duke’s Travels”, “Duke’s End”, because we still liked those titles...that’s what’s left of that idea, really. 1
Tony: They would’ve gone “Behind the Lines”, “Duchess”, “Guide Vocal”, “Turn It On Again”, “Duke’s Travels”, “Duke’s End”. Which is actually how it was performed live; we tried it. One reason we didn’t do it [on the album] is we didn’t want the comparison with “Supper’s Ready”, and felt maybe it wasn’t the moment to do a totally combined thing like that. As it is, there is quite a lot of linkage between those tracks anyhow; the first three are linked. 1
Tony may not have wanted the comparisons to “Supper’s Ready”, but now that he’s come out and said that, how could I do anything else? I’ll have more to say about “Supper’s Ready” later on, but for now let’s just take an overly-simplified look at its structure. At a very high level it looks like this: Intro, Powerful Section, Gentle Section, Rock Section, Epic Instrumental Section, Reprise of Intro, Reprise of Strong Section.
Now let’s look at the big “Duke” piece as originally conceptualized, through that same lens. It goes something like this: Intro, Powerful Section, Gentle Section, Rock Section, Epic Instrumental Section, Reprise of Gentle Section, Reprise of Intro.
Again, that’s heavily oversimplified and doesn’t account for the wide range of nuances, like how wildly different “Lover’s Leap” and “Behind the Lines” are as intro sections, or how the Gentle Section of “Supper’s Ready” comprises multiple movements and a lot of time while “Guide Vocal” is pretty brief by comparison. But in a very loose way, the skeleton of each of these things is the same. It’s not because Genesis sat there attempting to rewrite “Supper’s Ready”; it’s just that their songwriting sensibilities led them down a similar path of how to flow from quiet to loud, what and when to reprise something to tie the whole package together, and so forth.
So within that framework you have “Duke’s Travels” acting as a kind of analogue of “Apocalypse in 9/8” from “Supper’s Ready”, a segment that interestingly enough was written primarily by the combination of Tony, Mike, and Phil. That “Duke’s Travels” would carry a similar amount of water for its own musical suite therefore shouldn’t come as much of a surprise. If anything, Phil was even more involved this time around.
Phil: My commitment to Genesis is much greater than it ever was before. I would fight for it more now than I would have done before because it’s more me. That’s what it comes down to. There’s more of me in it. I’ve come a long way since And Then There Were Three, I really have...Duke for me isn’t just another Genesis album. It’s a whole period of growing up. A musical maturity if you like. 2
It’s fitting for the song to be called “Travels”, because this one’s a ride. It opens with these warm cymbal waves, echoing guitar chords, and an almost tentative keyboard line. This all fades into nothing as Phil’s drums take over with heavy intensity, followed by a more melodic and driving keyboard bit on top. Switch from the rapid hollow drums to some cymbals and back again. Then you get this big bit that sounds like an alternate soundtrack to Casino Night Zone; it’s Sonic the Hedgehog eleven years in advance. There are melodies, countermelodies, textures, with a masterclass in drumming underpinning the whole shebang.
Phil: There’s definitely a side to us coming out which wasn’t on the last album: the playing side. 3
Uhhh, yeah. Yeah, I’d say so. And now a pounding straight rhythm with some guitakeyboard interplay, creating a whole lot of tension. Again, this is like the build in “Apocalypse in 9/8” all over again, just with a somewhat different flavor. It’s bigger, and bigger, and bigger, and then oh my goodness what IS that heavenly sound on top of these goosebump-laden chords?
Tony: The Arpeggiator was one of the things which I used on “Duke’s Travels”, and what a marvelous effect that was! And it had a bass pedal on it and you had the polyphonic synthesizer on it so I could do all those other things as well. I have got two of them and there were only about a dozen of them [made], and I think the other ten only sold because I was using it! The company went bust after that or got taken over. It was a fun instrument. 4
The Arpeggiator sounds like the name of a supervillain, or at least a nickname a group of friends would bestow on one of their drinking buddies for reasons too wrapped up in a certain time and place for anyone outside the group to possibly understand. Here though? Here it’s the hero of “Duke’s Travels”, putting that sparkly shimmer in the sky above the song’s most triumphant moment, making the whole thing dazzle in radiance while Mike’s guitar finally soars out of the background and across the illuminated heavens. And to then have “Guide Vocal” come back in the midst of it all? My my my. That’s the “666 is no longer alone” shiver-down-the-spine moment of “Duke’s Travels”, no question about it.
Tony: There’s a strong emotional moment when it gets to the repeat of “Guide Vocal” done within “Duke’s Travels”, which is a very intense piece of singing. To me that’s one of the strongest...one of the very strong moments in Genesis music. 1
And then the song gradually bleeds energy over the rest of the “Guide Vocal” repeat, the emotion spent and the travels making their way home. A brief respite, a striking synth flute bit reminiscent of “The Court of the Crimson King”, and then the whole thing careens back into the Intro Reprise known as “Duke’s End”. I see a lot of people say things like “If ‘Apocalypse in 9/8’ were its own song, it would still be one of my favorite Genesis tunes.” And I find that all those people also really love “Duke’s Travels” because it is, essentially, “Apocalypse in 9/8” carved out as its own track. The context of the larger piece makes it that much stronger, but it’s perfectly capable of standing up under its own power as well.
The 2007 Turn It On Again Tour really brought this to light, I think. Selecting it for inclusion in the set was a bold move, replacing “The Colony of Slippermen” and “In That Quiet Earth” as the middle leg of the big In the Cage Afterglow Medley”. Those are big shoes to fill, and it wasn’t easy for anyone involved.
Tony: Before we did the last tour I spent quite a few months getting all the sounds together, whatever I thought I could, including some of the processes from the older ones like the Synclavier sounds and a few others, and tried to get everything as close as I could to being right. Even so, when we got out there I had to change quite a bit. I was pretty well prepared actually. Mike was well prepared. Daryl is ALWAYS well prepared! Phil was completely unprepared, so it took him about two weeks of just trying to get to play how he used to, which was tough. Especially on a piece like “Duke’s Travels”, which was always a tough one. 4
And what about the audience? How would they react?
Tony: I think the set is more demanding as it combines so many instrumental bits from various eras, like the…“Duke’s Travels” bits...It’s also demanding for the audience. Some of them you will lose during the instrumental bits as they don’t know them…The other thing is, we don’t have anything to prove; we’re just doing it. We’re playing to fans who know they like us. We’re not trying to convert them. Perhaps in the past we did that. 5
I love this attitude. “We’re going to play what moves us, and you’ll either check out or come with us.” That attitude, that music...it’s why in my opinion the 2007 version of the medley is the best one they did. Something about that epic moment in “Duke’s Travels” just resonates, even when the arrangement changes so that the big vocal entrance is just an extension of Daryl Stuermer’s guitar solo. You can totally see what Tony was talking about here: the crowd cheers wildly for the end of the “Cinema Show” segment and even more wildly for the start of “Afterglow” but generally stand around puzzled during “Duke’s Travels”. “Wait, what’s this one? I don’t recognize this one. Do you recognize this one?” And yet it’s still the song that guides them home.
I wish we could see it again on the upcoming tour, but I don’t think that’s likely:
Tony: It’ll be kind of different. Phil used to have some very dramatic moments on stage with Genesis. He’d never have the same kind of dramatic moments or intensity we used to have...sitting on a chair. Obviously, the effects can help things out a bit. So, you just say, “He’s not going to do those the same way.” We’d just do the songs. We’ve got plenty of good songs to do and it wouldn’t be a problem. But I don’t think we could have the extended keyboard solo we did on the last tour in 2007 which had a bit of everything in it. There wouldn’t be much point, because the point of it was Mike, Phil, and I playing together, like we did on things such as “Duke’s Travels”. There would be a different intensity and a different kind of set list. 6
That’s a real shame, because “Duke’s Travels” is a downright treat, especially in live form. I suppose we should be thankful we got what we did from it along the way.
But hey, speaking of live performances and context, what’s the deal with these pieces anyway? The lyrics to the various songs in the “Duke” piece don’t have any immediately apparent connection, even when they’re linked together like “Behind the Lines”, “Duchess”, and “Guide Vocal”. Is there some kind of meta-narrative happening here? Something where some duke of something or other is also a singer but betrayed and then something about a TV? I’m really confused.
Thankfully, we have Phil Collins in concert during the Duke Tour to sort it all out for us.
Phil: The story of a mate of ours whose name was Albert. Albert was a born loser. Nothing he did went right; he was one of life’s failures. Written off, just like that. I’ll give an example: Albert once fell in love with a lady. 7
Hmm, I guess “Behind the Lines” could be about falling in love with a character in print, couldn’t it? Reading the pages, feeling closer to someone, whether that be a fictional character or a celebrity in the news? Seems our old Albert was developing an infatuation!
Phil: Beautiful lady she was, beautiful lady...a duchess. And the duchess was a very domineering lady. She was into S&M. Ah, but poor old Albert didn’t speak Spanish or Mexican, so she kicked him out! And he went home that night, and was very disappointed and dejected. 7
Ah, duchess like the title of the second track! I’m following this now, I think. Albert falls in love with this celebrity singer, who he doesn’t really know except through print media. He encounters her in real life, but doesn’t speak her native language, and his advances are rebuffed on that basis (and also because he’s kind of a creep). So Albert gets upset and writes the whole thing off in a sulky bit called “Guide Vocal” - dual meaning there, since a guide vocal is what you call the rough vocal track to line up the instrumentation before the real vocal is laid down. Albert thinks he’s the reason the Duchess succeeded! This is getting good, now.
Phil: So he sat down on the chair, and he turned on the television, and suddenly his whole life changed because he was back in love again! He fell in love! He fell in love with his television set. It was a really beautiful looking television set, square with sort of a glass bit in the middle. And it was a good conversational piece for his friends, but it was a bit of a one-sided affair for Albert. And in two days he was in hospital having the glass removed from his private parts. 7
Ouch! But yes yes, we’re seeing it now. “All I need is a TV show...down on my luck again…” This is Albert coping with the loss by finding a new medium for his romantic fantasies! I just hope that bit with the hospital is merely a joke...
Phil: So he went on a convalescing holiday abroad over there, where tragedy struck again. Because Albert fell in love. Again. This time, with his walking stick. We’re not too sure about Albert; seems a bit of a weirdo. And I think you’ve guessed it: in two or three days time he was back in hospital having the walking stick removed from his private parts. So he came back from his convalescing holiday abroad over there, to England over here where we live, where he entered a home for unsuccessful young louts, called Duke's. But I can see you’re getting very upset, but I don’t want you to, because every cloud has a silver lining, and every silver lining has a cloud. Every bin has a liner. And it was in this bin that Albert wrote some fantastically boring books. He wrote such literary classics as Romeo & Albert and A Midsummer Night’s Albert. Albert: A Space Odyssey. Albert Flew Over the Cuckoo’s Nest. A horror film called Albert: Prince of Darkness. The Return of Albert. The Return of the Brides of Evil of Albert. And so it goes on. And the big change for him came when he started writing sex books. We have a very, very big one called Danish Albert on the Job; a big hit for him! 7
Wow, so “Duke’s Travels” is something literal! After some journeying around the world he entered a home called Duke's, so they were literally the Travels to Duke's! And saaaaay! That “Guide Vocal” reprise with all its intensity is just Albert writing his books with an “I’ll show you!” kind of attitude! This also explains the reprise of “Behind the Lines”, come to think of it! He’s gone from “It’s written in the book” to writing books himself by “Duke’s End”. It’s a strange story, yes, but I think we’ve done it! I think we’ve cracked the code of this whole thing!
Phil: And now, to the music! Which has got nothing to do with Albert; I was deliberately wasting your time. This is some music from our album called Duke, and we call it - pretty cleverly - “Music From Our Album Called Duke”. OK! 7
Well s---.
Let’s hear it from the band!
Phil: The group compositions are the strongest. A lot of that is down to the rhythms...But the group compositions are definitely breaking new ground...I wanted to do a long song with some substance...So basically we put a lot of things together between us…“Duke’s Travels” and “Duke’s End” were riffs that we wrote as we went along. We intended it to be one 25 minute piece but when we came to the practicalities of the album, the solo songs on the second side wouldn’t have run so well, so we had to split it all up. 2
Tony: This album, I have to be honest...this is my favorite Genesis album really. It has such a sort of positive quality about it. I love the way it starts; I love “Duchess”, I think it works fantastically; and I love all the instrumental stuff towards the end, too, although I think [the album’s conclusion] starts a little weak. But it just gets really good. 1
1. 2007 Box Set
2. Sounds, 1980
3. Sounds, 1979
4. The Waiting Room, 2015
5. Genesis-News.com, 2007
6. Innerviews, 2019
7. Duke Tour footage, 1980
submitted by LordChozo to Genesis [link] [comments]

Theory: One Stardew Valley villager is secretly a God

Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
Then there is this line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

https://preview.redd.it/vxedrolha3w51.png?width=507&format=png&auto=webp&s=d109cc65b008db74dc4ef74d20083c6eeb2cfc60
Image by MagicallyClueless
submitted by doctorsirus to GameTheorists [link] [comments]

What Happened to Mitrice Richardson?

What really happened to Mitrice Richardson the night she disappeared?
In the early morning hours of September 17th, 2009, a beautiful young woman named Mitrice Richardson was released into the night from police custody without a phone, or any way to get home. Her body was found almost a year later. The mysterious circumstances surrounding her death remain unsolved.
On the evening of September 16, 2009, The Los Angeles County Sheriff’s Department from the Malibu/Lost Hills Station received a call from the affluent, upscale restaurant of Geoffrey’s, with the employees of the establishment claiming a woman was acting erratically, bizarre, and was refusing to pay her bill.
Beginning otherwise as a typical Southern Los Angeles Wednesday afternoon, 24-year-old Mitrice Richardson graduate of Cal State Fullerton, who normally had dinner with her great grandmother on Wednesdays, decides to switch course. Feeling compelled to embrace the cool breeze of the ocean on her skin, she heads to Malibu and begins her 40-mile trek along the Pacific Coast highway.
As Mitrice ventures into the outskirts of Malibu, just as the sun begins to set, she is captivated by the luminescent beams of lights beating off the golden sign of Geoffrey’s and makes the decision to pull into the restaurant, a pivotal decision that would change the lives of many as they knew it.
Mitrice pulls into the parking lot of Geoffrey’s and is greeted by the Valet. He quickly lets her know it is valet parking only and rushes off to park another guest’s vehicle. When he returns he finds Mitrice no longer in her vehicle, but in his vehicle rummaging through his CDs and speaking in broken sentences. Startled and frazzled the Valet asks what Mitrice is doing in his vehicle and she responds “I’m here to avenge Michael Jackson's death”. The Valet removes Mitrice from his vehicle and ushers her in the direction of the restaurant.
The unusual behavior of Mitrice doesn’t end there. Mitrice orders a $65 steak and cocktail and notices a lively bunch enjoying their meal a few tables over, with a smile never leaving her face, she asks to join them. The group is intrigued by Mitrice’s abnormal behavior but welcomes her to their table. Mitrice goes on to talk about how she is from Mars, her mother was mother earth, and the ocean was calling her. Once the group settles their bill and exits the restaurant, Mitrice attempts to follow but is stopped by the manager as she has did not pay for her bill. Not appearing hostile or angry, the manager asks if there is anyone they can call to pay the bill for her after she claimed she didn't have any money.
At approximately 9:30 pm, 91-year-old Mildred Harris, Mitrice’s great-grandmother, receives a phone call from Geoffrey’s. She attempts to give her credit card information over the phone to settle the bill, but they could not accept it without a signature. With no way to pay her bill, the employees of Geoffrey’s contacted the Los Angeles County Sheriff’s Department about Mitrice.
60 miles away in Eastern Los Angeles, Mitrice’s mother, Latice, is made aware of the unusual situation occurring at that very moment. She calls Geoffrey’s directly and finds out Mitrice has just been taken into custody by the officers. They go on to tell her about the behavior Mitrice had displayed, and that Mitrice’s vehicle was about to towed to a location very close to the restaurant, but far from the Lost Hills Station where the police had taken Mitrice. Feeling helpless, and unsure what to do, Latice calls the Lost Hills station and confirms with the deputy a woman is en route to the station from Geoffrey’s. Unable to pick up her daughter from the station, Latice is worried about Mitrice’s well-being and doesn’t want her released in the middle of the night without a phone or vehicle. The Deputy assures Latice that she will be contacted once Mitrice arrives at the station, but that call never came.
As soon as Latice wakes up the following morning she calls the Lost Hills station hoping to figure out how to get Mitrice home. She is told that Mitrice was released 5 hours earlier at about 12:30 am. They claimed they had no reason to hold her because she had no criminal record and was not exhibiting signs of mental incapacitation, despite her unusual behavior. Mitrice was released into the dark gloomy night without any form of communication, transportation, or assistance from officers. According to Steven Whitmore of the Los Angeles County Sheriff’s Department, officers said, “You can stay here if you wish. You can stay in a cell, but you can stay here, but she declined that offer”.
Panic begins to set in as Latice becomes aware Mitrice has not spoken to anyone since being released from the station, and she realized the moment she had feared the most was here. Immediately sensing something was not right, Latice calls back the Sheriff’s Office and asks how long she would have to wait to file a missing person’s report. The Deputy, seeing Mitrice was released just hours ago, encourages her to wait 24 hours before reporting her missing. With nothing left to do but wait, Latice questions how Mitrice could have possibly been released without a mental evaluation?
At about 6:30 AM that Thursday morning, The Los Angeles Sheriff’s Department receives a call from a Monte Nido community resident, located about 7 miles from the station. The resident, a former news anchor, reported a young, strange woman was in his backyard. When asked if she was okay, she responded that she was just “resting.” Once he called the police, she was gone. It was later confirmed that young woman was Mitrice Richardson by cadaver dogs that were able to catch her scent in his backyard.
But how did Mitrice get 7 miles away without her vehicle?
Monte Nido is a vast landscape of mountains and terrain, a location that would be difficult to navigate for a non-local, especially in the dark hours of the night. According to Mitrice’s family members, Mitrice was known to be afraid of the dark.
On September 18th, Mitrice’s family members gather together to discuss Mitrice's bizarre behavior in the days leading up to her disappearance. They begin to see the warning signs that something with Mitrice was not right. Mitrice had been sending erratic text messages, that did not make sense, almost gibberish. The day before she disappeared she visited her aunt’s house and left business cards from her go-go dancing job scattered everywhere. The strangest occurrence being an unusual note left on Latices husband windshield with “black women scorned” written across it, a smiley face, and had been signed off with a kiss.
In the days before Mitrice disappeared, she was posting unusual things on Facebook, and Myspace. Posting at all hours of the night, investigators were unable to understand when she slept. A psychologist that works with the LAPD assessed Mitrice was exhibiting signs of a mental health condition, possibly bipolar disorder.
During the subsequent investigation, the family of Mitrice is made aware they found money and her wallet inside her car, with officers somehow overlooking it the night she was arrested.
Days pass with unanswered questions, repeated attempts to get Mitrice’s police report are overlooked. Mitrice’s family attempts to access police footage of Mitrice at the station that night, but their request is denied. LAPD cited “they need to follow proper protocol in order to release information to the family,” and they had no footage to even give to Mitrice’s family.
Feeling like their pleas to police were going unanswered. The family of Mitrice hired civil rights lawyer, Leo J. Terrell, who assembles a press conference gathered in front of the Lost Hills Station on Thursday, September 24th, 2009, demanding action of the Police Department. Terrell said at the press conference “If Mitrices name was Spears or Lohan, they would have never let her walkout by herself. They would have escorted her home.”
Months later, as the New year quickly rang in, tensions between Mitrice’s Family and the Los Angeles Police Department continue to grow, a meeting is called between the Sheriff and Captain of Lost Hills. Things quickly take a turn when it comes to light the Police Department did indeed have footage of Mitrice the night she was arrested. They claimed they misunderstood, thinking Mitrice’s family was asking for footage of Mitrice outside the station not a video of Mitrice in the station.
On January 9th, 2010 the Los Angeles County Sheriff’s Department organized one of the largest searches in the history of LAPD. An 18 square mile search in Malibu Canyon with over 300 trained volunteers participating in air and ground searches. Mitrice was still not found.
Just 3 weeks later, and almost 300 miles away in Las Vegas, Mitrice’s Father, Michael Richardson, alerts authorities that he believes he saw his daughter Mitrice in an area known for prostitution on the Las Vegas Strip. Michael called out to Mitrice but lost her in the crowd. Latice firmly believes that wasn’t her daughter and believes she never made it out of Malibu Canyon.
On June 26th, 2010, Latice and her lawyer file 6 lawsuits against the LA County Sheriff’s Department for negligence and wrongful death. Around the same time, there is another sighting of Mitrice, by a high school friend. At around 3 AM, in a Las Vegas casino, he claimed to have seen Mitrice. He called out to her, but the woman appeared nervous and ran off.
On August 9th, 2010 Malibu State Park Rangers are hiking along the area of Dark Canyon, a vastly remote area, just a few miles from where Mitrice was last seen, searching for any illegal marijuana growing in the area. This area is said to be a very difficult place to stumble upon and very hard to get through. Upon their quest, they discover the mummified naked remains of an African American curly haired woman. Ignoring the proper protocol, the woman was airlifted out of Dark Canyon. The woman was later confirmed to be Mitrice Richardson. A ranch known for producing pornography was adjacent to where Mitrice was found, but no connection has been determined.
Multiple residents in the area reported to have heard screams in the area several nights after Mitrice disappeared, but despite this, Mitrice’s death was deemed not to be a homicide, and no foul play occurred. The cause of death was ruled to be undetermined.
What happened to this beautiful, intellectual, talented woman? Why would police let her go in the middle of the night with no phone or vehicle? Why was she acting so strangely? How did Mitrice end up dead in that creek bed? Too many unanswered questions have consumed the Richardson Family. We need to find out what exactly happened to Mitrice Richardson.
More info:
https://www.murdersandcoffee.com/post/what-happened-to-mitrice-richardson
https://www.latimes.com/california/story/2019-09-17/mitrice-richardson-reward-malibu
https://www.nbclosangeles.com/news/local/sheriff-updates-mitrice-richardson-disappearance-decade-late1965858/
https://en.m.wikipedia.org/wiki/Death_of_Mitrice_Richardson
What do y’all think happened to Mitrice? Do you think she succumbed to the elements? Or something sinister occurred to her that night? Share your thoughts!
I also wanna add her clothes were found scattered around her body. It would be unusual for her to undress and try to maneuver through that creek bed.
submitted by jordancottle to TrueCrimeDiscussion [link] [comments]

JoJo's Bizarre Adventure OC Tournament #5 - Round 1, Match 2: Peter VS Markus

Well, the last match was a deathmatch, but this second one is what is known as an objective match. This, for the uninitiated, means that the match’s main point isn’t, necessarily, who would win in a fight, but to complete a certain specific mission better than the opponent.
At the time of this match going up, though, after the strats for this one are posted, though, you can still vote in match 1 for over a full day. Check out (and influence) the brawl between a man and a bird in an airport hangar!
Scenario:
Waterfront District - One of Many Fish Markets
Morning
“What do you mean you don’t have anything?”
*Markus was having his patience tested, certainly, by this particular supplier. It was hard to find someone in this region who could provide high-quality fresh fish at a reasonable price (especially considering that some of the fish the people of Los Fortuna considered "high quality" seemed to be overpriced, constantly out of stock, and of incredibly dubious quality from the rare few glimpses he had gotten of them), but this wasn’t the first time now that the boat he had chosen to be BADD GUYS’ regular ‘guys’ had turned up with absolutely nothing one morning.
“I dunno what to tell you, Mark,” a young man in a bandana and sleeveless striped shirt said, hanging by an empty stall he was never told not to man, “sometimes, when the captain heads off to celebrate a great haul, she just disappears for days on end, and then without her, we just don’t always have what it takes to actually catch enough to turn a day’s profit.”
“That damned Captain Moonshatter…” Markus didn’t get it. The crew of the Marquise was supposedly able to accomplish such things, yet still the captain wasted her time gambling instead of leading them to their potential? Leading them towards all these amazing fish? “Where is she, man? I’ll give her a piece of my mind.”
“A casino, probably, but… Ya know how many casinos are out here? And she never tells us where she frequents! If she did, the boys and I woulda dragged her out a long time ago!”
“I know where you can find her.”
A man in a dark rain poncho, pretty typical attire for this district, spoke, eyes obscured but some of his dark hair cascading out from underneath the thing. The hapless sailor and Markus turned to him, looking quizzical but expecting, before Markus broke the silence.
“There is nothing that isn’t shady about you, sir, but.” Markus smirked. “I think shady is what I need right now. What have you got?”
Fwup!
Before Markus knew it, the stranger had flicked his hands, and a stylish business card was in between Markus’ fingers. He looked at it, then, and read the name embroidered upon it. “Heartache Casino… Interesting.”
“She likes to go around in disguise on her gambling trips, sometimes as elaborate as a fat suit and a fake beard so nobody recognizes her. Only surefire way you’ll have to get her out of there is to get everyone out of there. If she’s there, she’ll get pissed off and blow her cover, for sure.”
Markus wasn’t an idiot, even if what he caught onto being suggested didn’t bother him. “…someone wants me to mess with this casino, huh? Well, none of my business, as long as she’s actually there. If not, I’m kicking your ass, got it?”
“You have my word.” The man nodded his head, and then disappeared into the bustling fish market.
That afternoon…
Sound’s Garden Eastern Strip - Heartache Casino
Arriving at the casino, Markus took a look around, taking in the bright lights, expressive designs, and loud sounds. There were so many people strewn around the casino, and just about any one of them could be the captain… Clearing them out was going to take time.
He needed a drink.
One irish coffee later, Markus was ready. He sat at a table in the lounge area, viewing the various (mostly drunk) casinogoers, trying to suss out which ones could end up being the captain. He was mostly unsuccessful. It seemed as if he would have to get his hands dirty and start actively kicking people out if he wanted to get anywhere.
More importantly, over the course of his stay, Markus had noticed something - one of the waiters at the bar had begun eyeing him, always keeping watch of him for some reason. He was planning something, souring Markus’ mood. With a dissatisfied grunt, Markus got up and started making his way towards the slot machines to get a start on kicking people out, and the waiter seemed to follow in his steps.
No matter the pace at which he went or where he went, the waiter seemed to be right there, a couple of steps behind him. Markus’ brow furrowed in anger. He’ll see just how far that waiter was willing to go to follow him. Even near the ATMs, far away from the bar area, the waiter seemed to be constantly following him. He even tried going to the restroom for a few minutes, and the waiter was still there when he-
For all of his thinking about the waiter following him, something, or someone had crashed into him, and found himself knocked down onto the floor from the impact, covered in… water? Beer? Something. He looked up and saw another waiter, a worried expression on their face as they profusely apologized.
A glance to the right, back at the original waiter, revealed that he was… smirking? Markus couldn’t quite make the waiter’s expression out, but one thing was for certain - he was taking joy in watching Markus stumble into the other waiter, and he had likely planned this.
That asshole.
Markus quickly got up, ignoring the apologetic waiter and began quickly making his way towards the other waiter, ready to give him a piece of his mind. He didn’t know why he did what he did or what he was planning, but he sure as hell was going to grill him until he told him that.
Upon getting close enough to the waiter and coming up from behind him, Markus firmly grabbed his arm to keep him from running away again. “Hey, you. What do you want from me? Why were you following me, and what exactly do you stand to gain from doing this, huh?!”
The waiter turned around, only to seem… entirely confused? “Sir, what are you talking about? I didn’t do anything - I don’t even know who you are, or why you’re here! I- I don’t want to make a scene, if you have any complaints you can bring them to my supervisors, just- I need to go back to the bar and bring food to the customers, you know? I-”
“Bullshit. I noticed you! You were constantly keeping watch of me, following me- hell, I went to the fucking restroom and you were still there when I came out! Don’t give me these crocodile tears, I know you want something from me!”
Just as the argument between Markus and the waiter began, someone else found their way into the casino - Peter Bequasimodo.
Earlier that afternoon…
Downtown Los Fortuna - Hotel Delmano
Peter had stopped a fair few crimes in his day, not to mention done some less than legal things in others where the rule of law was the real crime. It was certainly strange, though, that someone had thought to send him a handwritten letter at some point… It seemed someone had realized before he could stop a crime, he had to find his way there. He read and reread the text again.
The Heartache Casino will see a tragic failure today… Nobody can do a thing to prevent it, so kiss everyone who sets foot in it goodbye! Think you can get everyone to leave by X:XX o’clock?!
Great, Peter thought to himself. Someone wants to play some stupid game with me… Just perfect. Just what I need when things are starting to heat up more. Despite his immediate thought of annoyance, though, he couldn’t help but have a bad feeling about this… Who sent letters in 202X? Who would send them to him? Peter was usually pretty careful to cover his tracks, and his usual mode of transportation made it so that not even the snoopiest detectives could track him down.
Usually, he was able to use his more than capable skills to hack into the odd police database or private server, or simply use his stand to cut through so much crap, but with a letter, he couldn’t do any of that easy stuff. It would take some footwork to track down the source of this, let alone the location of this ‘Heartache Casino…’
Or, as an ally pointed out, he could just search up the letter’s return address online.
“…urgh, what am I thinking? Of course they wouldn’t actually give where they were sending this from if they wanted to stay this mysterious! This damn place they wrote down is just…” He blinked, looking at his screen. “The Heartache Casino. That settles it, alright. I’m being baited.”
Even if the threat was fake, just designed to get him to the casino, he would have to look into whoever had this much information on him… Seriously, who could have this level of knowledge when he’d barely done a thing in this city?
Beyond that, in the off chance it wasn’t an empty threat, there was a serious danger to other people there. He needed to minimize the chances of that if he could. That time was less than an hour away. He walked over to his bed and grabbed his gauntlet and pack. In a flash [Running in the 90s] appeared on Peter’s face and he disappeared into the information superhighway. It was time for Treagon to take care of business.
“You know,” Peter said, the mood he’d tried to psyche himself up for blending into the chill attitudes of the casino evaporating quickly, “it might not be much my business, buddy, but when I see people being shitty to service staff… That kinda thing really isn’t cool, yeah? Let the man do his job.”
“Stay out of this,” Markus answered tersely, shoving the waiter away as the man backed off, returning to ordinary business, “you think I don’t know that sort of thing? I’m here as a favor to people like that.”
There was a certain impatient entitlement to this guy that really bothered Peter, especially as he spoke like that. All the more, he was finding himself with reasons to kinda want to leave this guy crying and begging for mercy. “You’re really annoying, you know that?” He said, bluntly and with a sort of lax tone, grinning with malice as he stuck his hand in his pocket and leaned back. “I got business of my own to take care of, but don’t lemme catch you acting up like that again, yeah? It’s hard enough just scaring people off so I can look this place over… Shit! Barely half an hour left!”
“Wait, you mean to say you’re also trying to-”
The waiter happened to slink by, and after that moment, Peter was gone. Markus gave a confused look, but then, felt his own phone vibrating. Curious, he moved to open it up. “SCREEEEEEEEEEEECH!”
“Ffuck-!” He couldn’t help but fumble his device in alarm at the strange face on the screen, which vanished soon after, and as he looked up, Peter was standing around again, and so Markus grit his teeth. “You..!”
Peter, on his end, found the antagonism hilarious, and it was easy enough to accomplish that he felt good about the efforts therein. Now, anyway, it was time for him to get to work on finding a way to force everyone out of here…
He’d been spending these few minutes searching, but couldn’t find any sign of any sort of electronic tampering, or security footage of someone stealthily dropping any bombs anywhere, or whatever else might make him able to solve this problem in any better a way than this…
It was now exactly thirty minutes to the mystery time. He’d just have to get as many people to leave this place as possible, even as more constantly poured in.
Markus had also heard Peter mention a half an hour, and though he didn’t know of any sort of vague threat, he had a feeling that that created a sort of ‘deadline’ for this. Well, he didn’t know what to look for, so may as well go for quantity over quality, right? He’d force these people out of here.
Though both had the same end goal, the immediate shared contempt they held for one another, both immediately understood, had made this a contest. Never mind that they were far from the only two people who would see it as such, their prides were at stake here, and they resolved to completely show the other up as priority number one.
Open the game!
Location: The First Floor of The Heartache Casino, one of the many which dot the Eastern Strip of the Entertainment District.
The area is 50 meters long and 105 meters wide with each tile being 5 by 5 meters and the ceiling being 5 meters high as well. The green square represents the exit and the gray square is the way to the second floor, currently it is being sectioned off by bouncers who are only letting VIPs enter and exit. The players are represented by the circles of their respective team colors with Markus near the top center and Peter near the bottom center.
The grey circles around the center are ATM machines, and the white circle is a reception and transactions desk where you can buy or redeem chips. The two sets of blue tiles are restrooms, men’s restroom on the left and women’s restroom on the right.
The left side is the lounge area with a bar, denoted by the brown shape, tables represented by green circles, pool tables represented by the purple rectangles, poker tables represented by the red circles and roulette tables represented by the light blue circles. In the top left is a netted off area represented by the hollow blue rectangle where people can play darts and to its right are two rows of vending machines with water in the blue squares and sodas in the purple.
The blue rectangles, red triangles, and yellow hexagons are all rows and sets of slot machines. The blue ones are traditional slot machines, and the yellow and red ones are virtual slot machines. The blue slot machines pay out in chips and the yellow and red ones pay out in receipts that are redeemable at the reception desk, but all of them only take in money.
There are chairs around the slot machines, tables, and bar where appropriate and the place at the moment is mostly full with gamblers, loungers, and a number of roaming security guards and employees. In general if you are looking for a free spot at a table or machine you can probably find one with a bit of looking.
Someone has already disabled the floor’s sprinkler systems, and literally nothing will make them function. Curious.
Goal: Over the course of thirty minutes, cause more people to leave the casino than your opponent! It can be taken for granted, for balance’s sake, that there will always be people present to disrupt so long as a location isn’t completely rendered unable to function.
Make sure to have some subtlety with it, though, as the guards are as watchful as one would expect casino guards to be. Being too blatant or repetitive would run the risk of getting you in trouble.
Additional Information:
Patrons have 2 in strength and agility, 5 in endurance, 2 in gambling (in general they know how the games here work, but that doesn’t make them any more likely to succeed at them), and 2 in tenacity; in short, a mere mild inconvenience won’t be enough to completely send a person away, but they probably won’t tolerate repeated annoyances too long before at least moving somewhere else in the casino or outright leaving once they get fed up. They carry cell phones, wallets, and assorted amounts of casino chips. Ones on the West side of the floor can be assumed to be carrying food or beverages with them, according to the kinds of things one could expect to find at a casino.
If your actions cause significant risk of harm or death to patrons, rather than simply getting them to leave through various means, police will be contacted to provide further support to the guards, quickly becoming wise to your tactics and arresting you; the owner is rich, so the cops will arrive extremely quickly. If you are arrested for assault, manslaughter, murder, public indecency, and/or accidental homicide, you will no longer be able to gain points.
As wanton slaughter on casino grounds isn’t what your contact had in mind, murdered or otherwise slain patrons do not count towards total score, even if, yes, their souls have exeunt; paramedics will be under specific orders not to remove the bodies until after the time limit has passed, specifically to spite the attempt. And also you’re still arrested.
Team Combatant JoJolity
Baker Street Rat Pack Peter "Treagon" Bequasimodo “I’ve heard that in Kansai, if the Yakuza who run Cee-lo Games catch you cheating, they shove two of the dice in your eyes and dump you in the river.” You really don’t like this guy much at all. If this man intends to undermine your protections, then you’ll teach him a lesson. Identify and find ways to interfere with your opponent’s strategies in favor of your own!
BADD GUYS Markus Ness Mathison “Nobody makes a fool out of Kishibe Rohan! I know you’re laughing at me in your head right now and I can’t stand it!” You really don’t like this guy much at all. If he thinks he can be so self-important all the damn time, he has another thing coming! Identify and find ways to interfere with your opponent’s strategies in favor of your own!
T5 Teams and Character Spreadsheet
T5 Match Schedule
Interested spectators, feel free to ask judges via PM to a link to our tourney’s official Discord server!
submitted by Dungeon_Dice to StardustCrusaders [link] [comments]

JoJo's Bizarre Adventure OC Tournament #5 - Round 1, Match 3: Ani and Medea VS Axel and Bucket

The results are in for Match 1. The winner is…
Black Hill Estate, with a score of 75 to The Graveyard Shift’s 69!
Category Winner Point Totals Comments
Popularity Tie 15-15 Nix took a commanding lead early, only for Shelldrake to catch up, splitting the vote!
Quality Black Hill Estate 24-21 Reasoning
JoJolity Black Hill Estate 26-23 Reasoning
Conduct Tie 10-10 Nothing to report here. Both strategies were brought in on time and under limits! This box generally won’t be filled unless there’s an issue to mention in the future.
Nix emerged bloodied and battered, holding onto the damn bird that started this. A blood vessel in his eye had burst from his rage. Breathing heavily, in what ought to have been a moment of triumph, he looked into the air from the ruined remains of the hangar, and saw… a plane, his plane, right on time… flying out from L.F. Intl. Airport. He screamed into the sky, but as he calmed, he considered, then, how he could use this to eliminate any weakness in the future.
Well, at least someone who couldn’t handle it themselves was no longer stuck here, right?
Later that day, at the Estate, Nix happened to catch footage that had been posted online of some local newswoman, Jilly Something, reporting on those garish Waterfront statues, Triskele and Cocytus, when a plane -- his plane -- was forced to take an emergency landing in one of the city’s many canals, smack-dab in between them. By how the pilot referred to it, not only had the takeoff been nearly delayed by a condor of all things, but in the middle of the air, the engine had suddenly given out when they’d barely left the ground, and how he thought they were all doomed… Miraculously, though, no one was killed, or even badly hurt.
While the man was heralded as a hero, Nix, in that moment, understood something deeper than ever before… He really never was going to leave this city on that plane, even if he’d just waited, boarded the flight on time, and let the situation resolve itself, huh? “Goddamn city’s playing hardball, huh… Gets me even madder. YOU GOT SOME OTHER BIG-ASS PLAN FOR ME, LOS FORTUNA? I’LL SHOW YOU WHERE THE FUCK YOU CAN SHOVE THOSE PLANS, MARK MY WORDS!”
So just getting out the most obvious ways wouldn’t cut it, then, fine. He was far from broken by this realization, rather, it only invigorated his desire to beat this place black and blue more. He would get home, no matter what.
If you thought this brawl in a hangar was wild, then you should check out this max exodus from a casino, facilitated by a treasonous vegan and a surly aquarium employee! At the time of posting this, you still have over a full day to vote on M2!
Scenario:
All Nite Fish Market, Waterfront District, 8:09 PM
This wasn’t very good. Ani Oakley meekly walked through Ramona park, contorting and squeezing his body to avoid coming into contact with people as he made his way between the lively crowd of the market, all while faintly grabbing Medea, his teammate’s coat to keep the two together. Though the luster of the bustling market was somewhat enticing from afar, he had a hard time actually being within it. The market was loud, overwhelming, and Ani felt as if the moment he let his guard down, he would stumble into someone, get pushed back, and end up all alone, separated from Medea.
Ani knew that he would be fine so long as he remained near Medea, but he couldn’t help it - the thought of getting pushed around, lost in the vast sea of passerbys constantly moving, constantly surrounding him... A glance at Medea led Ani to the conclusion that she wasn’t feeling much different. Despite her being taller and more physically powerful than just about anyone in the market, Medea seemed just as, if not even more nervous than Ani. She clung close to him just as much as he did to her.
“... For now, just stay near me. Let’s go find somewhere with less people... we’ll wait there until the shipment arrives.” Medea spoke up, making an attempt to reassure Ani. She was right. They had to be here, and finding a calmer spot would help make things more manageable.
They’d been sent by their teammates to look into an odd type of fish found around Los Fortuna, mainly within the Waterfront District. They’d overheard many things about these “Niters”, mainly from workers within the Industrial district’s factories, chatting away during their (short and infrequent) breaks - due to some sort of phenomenon within Los Fortuna, occasionally, one could find odd, scarred, larger than average versions of regular fish that could be found within Los Fortuna’s waters. There isn’t a known pattern in which they appear, and the phenomenon seems to affect all types of fish, but a few fishermen seem to have made their living by specifically seeking out these Niters, and somehow manage to catch a constant supply of them.
Supposedly, though they were originally seen as “defective goods” and were sold for a pittance within the fish market, they eventually became a highly sought after item due to their limited supply and their distinct taste. Hearing the workers jabber on about the Niters and their supposedly amazing taste, a fascination grew within the members of Urban Exodus, which led them to the market. Sure, some of the workers mentioned rumors of the Niters being dangerous to eat or poisonous, some even sharing experiences of people they knew who were unfortunate enough to eat a low quality Niter, but they were few and far between. Either way, whatever these Niters were, they weren’t normal, and they were definitely worth investigating.
And so, when they caught wind of a few rumors detailing a particularly large shipment of Niters that would arrive at the All Nite market today, Urban Exodus decided to try their luck, sending Medea and Ani out to the market with some money they had managed to scrounge up to purchase a few Niters. Rob particularly seemed excited about the prospect of messing around with them, but the team figured that studying the odd fish could prove to be useful in the future as well.
Of course, they were far from the only people who had caught wind of the impending shipment, and the market was especially packed today. Ani saw Medea looking around, attempting to find a less crowded spot, but he could see that her search was unsuccessful so far.
“Uh…..” Medea nervously shifted in place, standing up on her toes to get a better view of the situation. Medea tried to say something else, but her voice was drowned out by a nearby seller screaming out loud about the “dirt cheap” fish he was selling. Tensing up, Medea was clearly getting increasingly uncomfortable at the situation. “Um, Medea? We could try and use our stands to...” Ani tried to speak up, but just as he couldn’t hear her, Medea couldn’t hear him as well. Instead, he tugged at her jacket in an attempt at getting her to focus on him. He could just barely make out the sight of a large tree a few meters away from them, in the center of the park, and he pointed towards it.
Ani and Medea made their way towards it and leaned on it, covering their backs. It felt marginally better to have something to lean on and to not have to worry about anyone coming up from behind them. Still, it wasn’t perfect. Medea began hesitating slightly, before partially summoning Dead Skin Mask, the stand’s upper body rising as Medea tapped into it sens-
“HEY HEY HEY!” A loud voice boomed through the market, overpowering everything else and leaving the market in silence for a second. A faint shuffling could be heard as the sea of customers perusing the stalls was parted by… something.
A few seconds later, whatever it was found its way to Medea and Ani, leaping up into the air and landing directly in front of them - a young man on Geta, wearing a hollowed out octopus on his head.
Bucket.
All Nite Fish Market, Waterfront District, shortly before the commotion began.
Axel Stinger had come to the All Nite Fish market for one reason - find out more about the “Niters”, and, should he deem it safe to do so, utilize his [Liquid Stranger] to steal some for the Judecca Highrollers. The team of ambitious entrepreneurs had recently, among other things, opened up “The Eighth Circle”, a resort seeking to become the hottest name in Los Fortuna’s hospitality industry, something which they were managing to do quite well for now.
That being said, a resort of such caliber deserved to have the highest quality of food, and, at least in comparison to their direct competitor, “The Devil Blue”, that seemed to be where they were lacking according to feedback from visitors. A short investigation led the Highrollers to the conclusion that one major thing they were missing was these “Niters”. The Devil Blue, having been a mainstay of the waterfront district for quite a while, had already managed to secure a sizable amount of deals with many of the fishermen in the area to buy any Niters which they come across while fishing, and had managed to receive a near steady supply of them, an impressive feat considering their rarity.
Unfortunately, their talks with fishermen and other such people to achieve similar goals were mostly unsuccessful. Most of those who specialized in catching Niters had already struck a deal with The Devil Blue, and they’d met quite a few fishermen who seemed entirely averse to the idea of catching them, citing a few rumors they’d heard about them being dangerous to eat or bad for the environment. They’d still managed to secure a few deals, but they had proven to be largely ineffective, and they hadn’t received any Niters yet.
In a stroke of luck, it seemed as if a few fishermen who hadn’t yet been contracted to anyone had come across a massive group of Niters of all kinds, and would soon come to the market to sell them.
Axel leaned on a tree at the center of the market, waiting for the shipment to arrive. It would arrive any moment now, and he needed to be prepared for it. In any other place, he would have idly contemplated stealing from a few of the more well-off customers he spotted, but he knew he had to be more careful than that - in a city as packed with stand users as Los Fortuna, carelessly stealing from someone could end up being the last thing you do. Before he stole something, he would have to make sure that it was for a damn good reason. Otherwise… He’d already experienced the consequences of being careless like that once, and he wasn’t interested in a repeat of that.
Not that he wasn’t skilled or capable of handling himself would things come to that, of course! He was quite the capable thief even without his stand, and with his stand he was just about unmatched! That being said, he was on a mission, and getting into a conflict right now would jeopardize-
“HEY HEY HEY!”
Axel was startled to hear the all too familiar voice of his teammate, Bucket, coming from somewhere behind the tree. What was he doing here?! He peeked around the side of the tree and took a look, seeing the young man… harassing a woman and a young boy?
“So, why’d ya bring out yer stand, eh? Ehehehe… You’re lookin’ for a fight? Hm? Wanna fight?” Bucket leaned forwards, his enthusiasm growing as he got closer and closer to Medea and Ani, sliding his right hand into his pants and beginning to pull a butcher knife out. In response, the pair took a few steps backwards, keeping themselves a safe distance away from the odd man.
Ani was the first to speak up. “Look, we don’t want to fight, we’re just-” “Oh??? Yer speaking for the lady as well? She’s the one who sent her stand out, ya know? Let’er speak, ehehehe...” He took another step forward, fully unsheathing the butcher’s knife. By now, the nearby crowd had taken notice of the commotion, and had put themselves a safe distance away from it.
Medea continued slowly stepping back to get away, one hand grabbing a hold of Ani, one hand held out in front of her in case Bucket leaped forward. This was her fault - she’d gotten careless, let her stand out at the wrong time, and now this weird man wanted to fight her and Ani! She didn’t dare look away from Bucket, fearing that he’d suddenly attack her, but Medea could hear the whispers coming from around her, the crowd murmuring to themselves about what the odd confrontation was about. Everyone was looking at her. She was in danger. Bucket took another step forward, bringing out the second butcher knife. She had to take-
Suddenly, someone grabbed Bucket’s arm from behind the tree. A man wearing a long, blue jacket stepped forwards and stood near Bucket, before speaking up. “What the hell, man? What are you even doing here? You’re getting in the way.”. Bucket tilted his head in response, turning to look at Axel. “I’m gettin’ in yer way? Mind yer own business! I’m just havin’ some fun here, and anyways, this lady over here started it!”
“I don’t care! Our bosses sent me here on a mission, and getting into a fight with some random stand users is going to disrupt it! Besides, it sure doesn’t seem like she started it!”.
Ani took a slight step forward, holding his ground, and speaking up. “Yeah! We’re not here to fight, we’re just here to grab some Niters! After that, we’re leaving. We just wanted to use our stands to find somewhere with less people!” Upon hearing the word “Niters”, Axel winced slightly, and a grin found its way onto Bucket’s obscured face.
“Niters, eh? Didn’t Cybil and Nalksi say somethin’ about some kinda fish like that? Issat what yer here for as well, Axel?” Bucket shook free from Axel’s grip, and took another step forward, both butcher knives at the ready. “If we’re both lookin’ for the same thing… Don’t that make us enemies? Ehehe… I guess that means we oughta fight over it or somethin’, dontcha think so?...”
Before anyone could protest, Bucket continued. “Yeah… I’m thinkin’ I’ll knock out some of the competition right ‘ere, right now. Cybil, Nalksi, and Leo certainly won’t complain about it, I’m just makin’ sure we’re getting as many Niters as possible, ya know?”. It was clear that Bucket couldn’t be dissuaded from starting a fight at this point.
Bucket took another step forward, only this time, Medea didn’t take another one back. This man… He wasn’t going to let go. She and Ani could either run, or stand their ground, but their team had sent them here on a mission, and she didn’t want to let them down. She… She was scared, worried, and couldn’t stop thinking about the ways everything could go wrong, but… she had to do something. This was “freedom” - she had yearned for it for so long, and finding herself in Los Fortuna finally put it within her grasp. Getting into uncomfortable situations, fighting… she knew that those were all unavoidable parts of “freedom” here in Los Fortuna. She couldn’t run away.
Medea took a deep breath. She had to take control over the situation. Fighting was unavoidable, but Medea was far from weak. She had already sparred with her family and her clowns many times already, and as scary as this was, it wouldn’t be any different. She just had to show her strength, and take control.
“Alright.” Medea said, still breathing heavily, her heart racing a mile a minute. She had to be strong. “I’ll show you why carelessly picking fights like that is a bad idea.” She shifted backwards, raising her arms and getting into stance, locking eyes with Bucket, a nervous, yet determined expression on her face.
“AWESOME!!!” Bucket screamed out in enthusiasm, leaping backwards and getting into position, his knives glinting as light from the market reflected off of them. Axel and Ani, realizing what they had to do, got ready for the fight as well, standing behind their teammates.
Ani shot Medea a worried glance. “... Medea, are you sure we should be doing this?” she quickly looked back at him. “Not really, but… I don’t think we can avoid it.”
She took another deep breath, steeling herself for the fight to come.
“... Let’s do this.”
Location: The All Nite Fish Market in Ramona Park, visualized in this map. The arena is 60x60 meters, with each square being 4x4 meters. The market is packed, and the pathways are filled with people to the extent that it is quite hard to navigate through them, though there’s more people on the main paths than on the side paths. The brown circle in the middle is a large tree.
Members of the crowd have 222 stats, and will mostly stick to their shopping, going around and buying products from the various stalls in the market. They will attempt to keep a distance away from any commotions should they get out of hand, taking alternate routes to get to where they want to be.
The paths are lit up well by ground lamps built into their sides, and the larger stalls contain lights of their own. The smaller, 4x4 meter stalls don’t have lights, and as such are somewhat darker than the other stalls. Areas that can reasonably be expected to remain in shadow the whole time are colored a dark green on the map.
The blue rectangles are stalls selling many different types of seafood, both common and uncommon, from cods and trouts, to squids, shellfish, lobsters, and most anything else that can be found in Los Fortuna (meaning, just about anything), barring anything that would require masters of the craft to prepare it.
The pink rectangles are food stalls. Though they don’t serve anything too complicated, one could find pretty much all seafood related dishes in there, alongside the equipment and machinery necessary for its creation.
Power is supplied to the stalls via a central generator that is unreachable for the characters. Wires carrying currents to the stalls can be found all around the map, taped to the floor in a gridlike pattern - the wires are fairly evenly spread out, and form a “grid”, with each “square” being 8x8 meters, with wires diverging from the grid to connect to any stalls they don’t reach. In addition, it seems as if power is being supplied to the stalls from elsewhere, so even if the wires are all tampered with, the stalls won’t be disconnected from the grid. Should they be tampered with and accessed somehow, an automatic failsafe will be activated and will lower the current running through the wire and keep it from getting past 50 milliamps.
You get the feeling that you’re not the only stand users here, and feel like causing serious, lasting harm to any of the crowd members would likely disturb some of the stand users here, causing them to attack and RETIRE you.
Goal: RETIRE your opponents!
Additional Information:
Team Combatant JoJolity
Judecca Highrollers Axel Stinger “I’m on a roll today! One phone after another!” You’re not here to steal, per se, but in troublesome times like this you gotta do what you gotta do. Pilfer various things throughout the area in your strategy, and when you do, make clever and thorough usage of each and every one of them!
Judecca Highrollers Bucket “Trust me… Stick your fingers in Polnareff’s nostrils…” Things are getting a little too… chummy here for your liking. Antagonize the fish market; cause mayhem wherever you can!
Urban Exodus Anthony "Ani" Oakey “Yeah… No other way… Even though this will involve some innocent people…” This is a really intimidating crowd, but even then, maybe you could turn that around… Utilize the people in the fish market to your team’s advantage!
Urban Exodus Medea Pierrot “But why not just get these abalone directly from the fishermen?” You may be able to transform into other animals, but there’s plenty of fish in the sea… Or the market, in this case. Make effective usage of the various stalls in the market!
Link to the Official Player Spreadsheet
Link to Match Schedule
As always, if you would like to interact with the tournament community and be among the first to get updates for the tournament, please feel free to PM a member of our Judge staff for an invite to our Official Discord Server!
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